Houdini Artist
FS Studio
Date: 2 days ago
City: Montreal, QC
Contract type: Contractor
Remote

Houdini Technical Artist With Omniverse Experience
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
Responsibilities
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
Responsibilities
- Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
- Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc
- Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects.
- Write clean, efficient, and maintainable code.
- Ensure the quality and performance of the final product.
- Procedural modeling and scene generation in Houdini are required.
- Strong knowledge and practical experience in USD workflows are required.
- Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.
- Familiarity with version control systems is required.
- Nvidia Omniverse experience is preferred.
- Unreal Engine and Unity experience is preferred.
- Blender geometry nodes knowledge is preferred.
- Familiarity with other programming languages such as Java or C++ is a plus.
- Experience with cloud-based services and APIs is a plus.
- The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.
- Strong communication and problem-solving skills are mandatory.
- Must be able to speak and conduct business in English is mandatory.
- Portfolio of work is mandatory.
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