Audio Designer III

IGT


Date: 3 hours ago
City: Moncton, NB
Contract type: Full time
IGT is a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across global channels and regulated segments through gaming machines, sports betting and digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries, and create value by adhering to the highest standards of service, integrity, and responsibility. For more information, please visit www.igt.com .

Overview

This role plays a pivotal role in shaping the auditory experience of our games. Overarching

responsibilities include composing music and sound effects across various genres, aligning them with the

vision of our game designers, and tailoring them to the preferences of our players. Daily responsibilities

include composing music and sound effects that enhance the overall gameplay experience and support

all graphic elements of our games. Sound Designers collaborate closely with Game Designers/Producers,

Project Managers/Product Owners, Technical Artists, and Developers to ensure seamless integration of

sound and music into our games. The role functions within a cross-functional game development team

including Producers, Project Managers, Graphic Artists, Mathematicians, Software Developers, Technical

Artists, and Test Engineers. Audio designers work on a variety of game products and technical elements

of IGT products that depend on the Studio’s product mix and project assignments. With proven

expertise in the game industry this role creates soundscapes that resonate with players, keeping in mind

market trends and player preferences.

Responsibilities

Perform project assignments and work tasks with minimal oversight by supervisor or mentor.

  • Compose, record, integrate, and enhance music and sound effects using standard industry

software in a wide variety of styles including popular and common musical genres as well as

abstract forms of music.

  • Design, develop, synchronize, and implement innovative and engaging audio and sound effects

tailored to a target market synchronized to animations and game events.

  • Create and integrate sound effects that are representative of widely diverse game themes and

geographic regions.

  • Facilitate and integrate voiceovers as needed.
  • Contribute to the game design by supporting the determination of the game presentation and

audio interplay.

  • Develop an audio identity for each product while keeping all elements consistent in style for

both the base game and subsequent bonus games.

  • Test different styles of composition, timing, and techniques to fully utilize IGT’s state of the art

game engine.

  • Conveys the significance of game elements by design and function.
  • Executes an idea from the ideation stage to production and conceptualizes the audible aesthetic

of a game.

  • Assist software engineers in implementing the sound scheme while ensuring proper

synchronization to graphics.

  • Participate in interdepartmental communication and meetings.

Continuous improvement activities to maximize the use of existing technology, leverages design efficiencies, and evaluate design packages and tools.

  • Able to support or mentor lower-level team members as needed.

Qualifications

Previous experience composing music in a variety of styles, utilizing different instruments,

Integrating Sound Effects, Recording Voiceovers, Or Other Relevant Experience.

  • Experience with industry standard audio software.
  • Post-secondary diploma or bachelor’s degree in fine arts, music, sound design, sound recording

technology, or equivalent education & experiential knowledge.

  • Ability to resolve common computer issues including fonts or software/driver updates.
  • Ability to use systems to organize and keep track of information including Basecamp, Jira,

shared docs, and calendars.

  • Excellent interpersonal, spoken, written, and visual communication skills.
  • High degree of innovation, analytical ability, and creative, technical, and organizational skills.
  • Ability to work independently while remaining accountable to the objectives and evolving

priorities of a larger cross-functional team.

  • Practice positive intent and be responsive to feedback and change.
  • Awareness of evolving audio trends in entertainment.
  • Proficiency with version control software.

Preferred Qualifications

  • 4+ years of experience working in the casino gaming design industry preferred, however, other

fields including television and video game experience are relevant.

  • Previous experience engineering music, developing audio for video, or writing original content.
  • Knowledge of core demographic and user-experience requirements.

Keys to Success

  • Building collaborative relationships
  • Decision making
  • Drive results
  • Foster innovation
  • Personal energy
  • Self-leadership

IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve, and to creating a fair and inclusive culture that enables all our employees to feel valued, respected and engaged. IGT is an equal opportunity employer. We provide equal opportunities without regard to race, color, religion, gender, sexual orientation, gender identity, gender expression, pregnancy, marital status, national origin, citizenship, covered veteran status, ancestry, age, physical or mental disability, medical condition, genetic information, or any other legally protected status in accordance with applicable local, state, federal laws or other laws. We thank all applicants for applying; however, only those selected to interview will be contacted.

All IGT employees have a role in information security. Annual training will be assigned and required as appropriate.

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