Audio Designer III
IGT
Date: 3 hours ago
City: Moncton, NB
Contract type: Full time

IGT is a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across global channels and regulated segments through gaming machines, sports betting and digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries, and create value by adhering to the highest standards of service, integrity, and responsibility. For more information, please visit www.igt.com .
Overview
This role plays a pivotal role in shaping the auditory experience of our games. Overarching
responsibilities include composing music and sound effects across various genres, aligning them with the
vision of our game designers, and tailoring them to the preferences of our players. Daily responsibilities
include composing music and sound effects that enhance the overall gameplay experience and support
all graphic elements of our games. Sound Designers collaborate closely with Game Designers/Producers,
Project Managers/Product Owners, Technical Artists, and Developers to ensure seamless integration of
sound and music into our games. The role functions within a cross-functional game development team
including Producers, Project Managers, Graphic Artists, Mathematicians, Software Developers, Technical
Artists, and Test Engineers. Audio designers work on a variety of game products and technical elements
of IGT products that depend on the Studio’s product mix and project assignments. With proven
expertise in the game industry this role creates soundscapes that resonate with players, keeping in mind
market trends and player preferences.
Responsibilities
Perform project assignments and work tasks with minimal oversight by supervisor or mentor.
abstract forms of music.
Previous experience composing music in a variety of styles, utilizing different instruments,
Integrating Sound Effects, Recording Voiceovers, Or Other Relevant Experience.
All IGT employees have a role in information security. Annual training will be assigned and required as appropriate.
Overview
This role plays a pivotal role in shaping the auditory experience of our games. Overarching
responsibilities include composing music and sound effects across various genres, aligning them with the
vision of our game designers, and tailoring them to the preferences of our players. Daily responsibilities
include composing music and sound effects that enhance the overall gameplay experience and support
all graphic elements of our games. Sound Designers collaborate closely with Game Designers/Producers,
Project Managers/Product Owners, Technical Artists, and Developers to ensure seamless integration of
sound and music into our games. The role functions within a cross-functional game development team
including Producers, Project Managers, Graphic Artists, Mathematicians, Software Developers, Technical
Artists, and Test Engineers. Audio designers work on a variety of game products and technical elements
of IGT products that depend on the Studio’s product mix and project assignments. With proven
expertise in the game industry this role creates soundscapes that resonate with players, keeping in mind
market trends and player preferences.
Responsibilities
Perform project assignments and work tasks with minimal oversight by supervisor or mentor.
- Compose, record, integrate, and enhance music and sound effects using standard industry
abstract forms of music.
- Design, develop, synchronize, and implement innovative and engaging audio and sound effects
- Create and integrate sound effects that are representative of widely diverse game themes and
- Facilitate and integrate voiceovers as needed.
- Contribute to the game design by supporting the determination of the game presentation and
- Develop an audio identity for each product while keeping all elements consistent in style for
- Test different styles of composition, timing, and techniques to fully utilize IGT’s state of the art
- Conveys the significance of game elements by design and function.
- Executes an idea from the ideation stage to production and conceptualizes the audible aesthetic
- Assist software engineers in implementing the sound scheme while ensuring proper
- Participate in interdepartmental communication and meetings.
- Able to support or mentor lower-level team members as needed.
Previous experience composing music in a variety of styles, utilizing different instruments,
Integrating Sound Effects, Recording Voiceovers, Or Other Relevant Experience.
- Experience with industry standard audio software.
- Post-secondary diploma or bachelor’s degree in fine arts, music, sound design, sound recording
- Ability to resolve common computer issues including fonts or software/driver updates.
- Ability to use systems to organize and keep track of information including Basecamp, Jira,
- Excellent interpersonal, spoken, written, and visual communication skills.
- High degree of innovation, analytical ability, and creative, technical, and organizational skills.
- Ability to work independently while remaining accountable to the objectives and evolving
- Practice positive intent and be responsive to feedback and change.
- Awareness of evolving audio trends in entertainment.
- Proficiency with version control software.
- 4+ years of experience working in the casino gaming design industry preferred, however, other
- Previous experience engineering music, developing audio for video, or writing original content.
- Knowledge of core demographic and user-experience requirements.
- Building collaborative relationships
- Decision making
- Drive results
- Foster innovation
- Personal energy
- Self-leadership
All IGT employees have a role in information security. Annual training will be assigned and required as appropriate.
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