Sr. Game Designer | Up to $200K/year
Mercor
Date: 20 hours ago
                            City: Remote, Remote
                                                        Contract type: Full time
                                                            Remote
                                                     
                                                
                            About The Job
Mercor connects elite creative and technical talent with leading AI research labs. Headquartered in San Francisco, our investors include Benchmark, General Catalyst, Peter Thiel, Adam D'Angelo, Larry Summers, and Jack Dorsey.
Position: AI Tutor – Video Game Specialist
Type: Full-time
Compensation: $90,000–$200,000/year
Location: Based in Palo Alto, CA (in-office, 5 days per week) or fully Remote
Commitment: Typical hours: 9:00am–5:30pm PST during training, then aligned with your local timezone
Role Responsibilities
Must-Have
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                    Mercor connects elite creative and technical talent with leading AI research labs. Headquartered in San Francisco, our investors include Benchmark, General Catalyst, Peter Thiel, Adam D'Angelo, Larry Summers, and Jack Dorsey.
Position: AI Tutor – Video Game Specialist
Type: Full-time
Compensation: $90,000–$200,000/year
Location: Based in Palo Alto, CA (in-office, 5 days per week) or fully Remote
Commitment: Typical hours: 9:00am–5:30pm PST during training, then aligned with your local timezone
Role Responsibilities
- Use proprietary tools to label, annotate, and evaluate gaming data, including mechanics, storylines, and design elements.
- Provide high-quality feedback on gameplay, creativity, and overall user experience.
- Collaborate with technical teams to design annotation workflows that improve AI game generation.
- Analyze and critique AI-generated games for functionality, balance, and innovation.
- Reference game development trends, tools, and best practices for accurate annotations.
- Test and iterate on AI-generated content to enhance model understanding of player engagement.
Must-Have
- Bachelor’s or Master’s degree in Game Design, Computer Science, Interactive Media, or a related field.
- Proven experience in game design or development, preferably within the indie game space, supported by a strong portfolio.
- Strong ability to evaluate game quality, including gameplay, storytelling, and mechanics.
- Experience playtesting or iterating on game prototypes to refine creativity and functionality.
- Excellent written and verbal communication skills with strong analytical and creative judgment.
- Passion for the evolution of AI in game design and interactive entertainment.
- Experience in AI-assisted game development, playtesting, or working with indie game studios.
- Extensive gaming experience and deep familiarity with different genres, platforms, and player communities.
- Competitive pay ranging from $90,000 to $200,000 annually for U.S.-based professionals, depending on experience and location.
- For international candidates, compensation ranges are available upon request.
- Access to medical benefits, subject to your country of residence.
- Submit your resume.
- Complete a 20-minute introductory interview.
- Selected candidates will move on to a focused game design and evaluation exercise.
- Finalists will participate in a team discussion and review of their expertise.
- The full process typically concludes within one week.
- For details about the interview process and platform information, please check: https://talent.docs.mercor.com/welcome/welcome
- For any help or support, reach out to: [email protected]
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