Crowd Artist
Eyeline
Date: 10 hours ago
City: Vancouver, BC
Salary:
CA$105,000
-
CA$136,000
per year
Contract type: Contractor
As a Crowd Artist, you will be responsible for creating the motion of crowds in high-end VFX including simulation for planning and previz purposes. Our ideal candidate is a team player, with excellent troubleshooting and problem-solving skills, and is able to effectively communicate with your peers and the production leadership team on schedules, deadlines, and shot sequence feedback.
Key Responsibilities
- Create digital crowd behaviors and simulations to achieve the look, movement, and style envisioned
- Collaborate and communicate with VFX/CG Supervisors and Producers in order to implement efficient and effective ways to integrate crowd pipeline tools and techniques
- Establish ongoing communication with artists, leads, production and supervisors regarding schedules, deadlines, and shot/sequence feedback
- Attend all relevant meetings on shots, sequences, and production
- Propose creative approaches and solutions for any specific shots
Qualifications
- Bachelor's degree or equivalent experience
- Two (2) to five (5) years of crowd/motion experience in live-action feature film or TV
- Knowledge of Golaem, Maya, and Python is required
- Experience in Houdini Crowds, KineFX, and Vellum is a plus
- Rigging, animation, and/or lookdev experience is a plus
- Experience with mocap retargeting in Maya or MotionBuilder is a plus
- Able to work independently with minimal supervision
- Strong troubleshooting and problem-solving skills
- Team player who excels within a collaborative environment
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